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March 4th
Idle Champions: Fleetswake 9 
Posted in Idle Champions.

    The party is recruited by one of Waterdeep's merchant guilds to look into a number of mysterious ship disappearances over the past year. Superstitious folk blame Umberlee, but the merchant guild isn't so sure, and as the Fair Seas Festival gets underway your party begins their investigation in the Dock Ward of Waterdeep...

Fleetswake Year 9 finally brings the Heroes of the Lance to Idle Champions, and for us, there was only one choice in who should come first: Raistlin Majere.

Raistlin is available now. We hope you enjoy him. Next week, on March 11, a major update will arrive for Deekin Scalesinger, everyone's favorite troubador who sings about doom. Learn about the changes to Deekin's design when his Champion Update Blog arrives on Friday, March 6.

Learn everything you need to know about Fleetswake below!

Featured Champions

Raistlin

Born frail yet gifted with an uncanny aptitude for magic, Raistlin Majere is the Sorcery to his older twin brother Caramon's Sword. The youngest wizard ever to attempt the Test of High Sorcery, Raistlin was forever changed, marked by white hair, golden skin, and hourglass eyes that see the accelerated passage of time...


Learn more about Raistlin in his Champion Spotlight.

Deekin

A former member of the Dripping Fang clan, Deekin was once a Skald for a White Dragon named Tymofarrar. Once he was released from Tymofarrar's service, he set out to become the most amazing storyteller in all of Faerûn. He yearns to sing and tell stories of heroic deeds, but his songs often devolve into 'tales' of the doom that is coming to him or his companions.


Learn more about Deekin when his Champion Spotlight goes live this Friday, March 6th!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Gale
seat 1
Orkira
seat 1
Sisaspia
seat 1
Solaak
seat 2
Dynaheir
seat 3
Desmond
seat 4
Black Viper
seat 7
Sheila
seat 7
Nrakk
seat 8
Volo
seat 9
Orisha
seat 11
Zorbu
seat 12

Event Augments

  • Golden Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Challenge Week: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation building skills and earn unique rewards.
  • Boon Enhancements: An additional boon buff at each level increases global damage based on the number of Dragonborn, Kobold, melee base attack, or Heroes of the Lance Champions in your formation, stacking additively.
You can check out which Augments are active at any time by mousing over the Event Banner.

Kobold Feedback

What do you think of Deekin's Champion Update?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
February 27th
Idle Champions: Introducing Raistlin Majere 
Posted in Idle Champions.

    Born frail yet gifted with an uncanny aptitude for magic, Raistlin Majere is the Sorcery to his older twin brother Caramon's Sword. The youngest wizard ever to attempt the Test of High Sorcery, Raistlin was forever changed, marked by white hair, golden skin, and hourglass eyes that see the accelerated passage of time. Together with his fellow Heroes of the Lance, Raistlin wields his formidable arcane talents against Takhisis, the Dragon Queen.
Raistlin is a DPS Champion who excels when positioned away from the rest of the formation. His damage grows when positional formation abilities focus on just him and a small number of other Champions, and he'll periodically toss a fireball at the next area, resulting in enemies being softened up before the party arrives.

Raistlin Majere is the first Hero of the Lance to come to Idle Champions -- but he will not be the last! We've been privileged to get a chance to work with author Margaret Weis to bring Raistlin to life as he was at the beginning of Dragons of Autumn Twilight, just five years after he completed his Test of High Sorcery, when he and his brother Caramon met up with their friends at the Inn of the Last Home.

Learn about Krynn's greatest mage below!

Raistlin

Raistlin
name
2
seat
2.5%
crit chance
100%
crit damage
Male
gender
25
age
Neutral
alignment
5
overwhelm
Human
species
Wizard
class
DPS
roles
Heroes of the Lance
affiliation
9
str
16
dex
9
con
18
int
12
wis
10
cha
74
tot
Patron Eligibility: Strahd, Elminster (until March 4th, 2029)

Abilities

Basic Attack

  • Magic Missile (magic) - Raistlin fires a number of magic missiles at the toughest enemies.

Formation Abilities

  • Prodigy of High Sorcery - Raistlin increases his damage by 100% for each Champion that is not adjacent to him, stacking multiplicatively.
  • Savant - For each positional formation ability affecting Raistlin, he gains Intensity stacks based on how few other Champions are also affected by the same ability. He gains one stack if there are three other Champions affected, two if there are two other Champions affected, three if there is only one other Champion affected, and four if Raistlin is the only Champion affected. The effect of Prodigy of High Sorcery is increased by 100% for each Intensity stack Raistlin has, stacking multiplicatively.
  • Debilitating Magic - When Raistlin attacks and is at or above 90% of his max health, he takes 1% of his max health as damage but deals 400% more damage with his attack.
  • Herbalism - Other Champions' healing effects on Raistlin are reduced by 50%. Whenever any other Champion in the formation uses an ultimate attack, Raistlin drinks a cup of tea after his next attack, healing himself for 2% of his max health for each ultimate that was used, stacking additively.
  • Flames of High Sorcery - While fighting in an area with an incomplete quest, Raistlin casts Fireball at enemies in the next area after every fourth attack. This causes those enemies to spawn with missing health equal to 10% of their max health, stacking additively up to five times.

Specializations

  • Heroic Mage - Raistlin increases the effect of Prodigy of High Sorcery by 125% for each Good Champion in the formation, stacking multiplicatively.
  • Reclusive Mage - Raistlin increases the effect of Prodigy of High Sorcery by 125% for each Champion in the formation with a Melee or Ranged base attack, stacking multiplicatively.
  • War Mage - Raistlin increases the effect of Prodigy of High Sorcery by 300% for each Tanking Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Raistlin's Wheel of Flame (magic) - Raistlin envelops enemies with a deadly ring of fire, dealing one ultimate hit every second to enemies in the area.

Equipment

Champion DPS Buff
slot 1
Prodigy of High Sorcery Buff
slot 2
Savant Buff
slot 3
Debilitating Magic Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Adept
    Increases the damage of Raistlin by 30%
  • Seeker of Sorcery
    Increases the effect of Raistlin's Prodigy of High Sorcery ability by 20%
  • Weakening Arcana
    Increases the effect of Raistlin's Debilitating Magic ability by 20%
  • Questioning Mage
    Increases the effect of Raistlin's Specializations by 20%
Rare
  • Elementalist
    Increases the damage of Raistlin by 60%
  • Glowing Darts
    Raistlin fires an additional magic missile with his base attack
    Unlockable as an Event Reward
  • Tested Sorcery
    Increases the effect of Raistlin's Prodigy of High Sorcery ability by 40%
  • Greatest Gift
    Increases the effect of Raistlin's Savant ability by 40%
  • Enfeebling Arcana
    Increases the effect of Raistlin's Debilitating Magic ability by 40%
  • Desperate Mage
    Increases the effect of Raistlin's specializations by 40%
Epic
  • Timely Mage
    Increases the effect of Raistlin's specializations by 80%
    Unlockable as an Event Reward
  • Fate Foretold
    Increases the Base DPS of Raistlin by 400% and changes his alignment to Chaotic Evil.
    Available in the Raistlin, Master of Past and Present Theme Pack

Raistlin Feedback

What do you think about Raistlin? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


February 26th
Idle Champions: March Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Fleetswake!

Fleetswake returns on Wednesday, March 4th. The seventh event of Year 9 introduces the famed mage from the Dragonlance novels, Raistlin Majere, and an update to the most doomed kobold of them all, Deekin! Check out the Augments below:

Fleetswake 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 3: Challenge Week (Returning Augment)
    Description: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation-building skills and earn unique rewards.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Dragonborn, Kobold, melee base attack, or Heroes of the Lance Champions in your formation, stacking additively.

Augment Feedback

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
January 21st
Wintershield Mastery Challenges! 
Posted in Idle Champions.

You've unlocked Anson, recruited the rebalanced Binwin, and pushed your limits across multiple Wintershield variants. Now it's time to put your skills to the test with WINTERSHIELD MASTERY!

Welcome to the second run of this exciting Event augment! You can learn more about how Mastery Challenges work in last month's Introduction blog. Today, however, we're here to talk about the specifics for this month's challenging restrictions as we all push to get Dragonsoul Card Sleeves for Artemis the Wintershield Event Champions!



Wintershield Mastery Challenges

Base Restriction: Fellowship of the Fallbacks
  • You may only use Humans, Elves, Dwarves, Halflings, and members of The Fallbacks affiliation.

  • Restriction A: Slow Going
    • Enemies gain 5% more health in each area, stacking multiplicatively.
    • You may only use Champions with a base attack cooldown of 5 seconds or higher.

  • Restriction B: Shadow VIPs
    • Enemies gain 5% more health in each area, stacking multiplicatively.
    • Two Formation Slots in the formation are taken up by Shadow Imp Escorts.

  • Restriction C: Attack Pattern
    • Enemies gain 5% more health in each area, stacking multiplicatively.
    • If a Champion is adjacent to another Champion with the same base attack type (ie. melee, ranged, magic), all Champions have their damage set to 0.

  • Restriction D: Building Shadow
    • Enemies gain 5% more health in each area, stacking multiplicatively.
    • In non-boss areas after area 10, an invulnerable Shadow enemy has a 100% chance to spawn alongside each enemy. This chance is reduced by 10% for each unique alignment in your formation. Subsequent enemies spawn with 100% more health for each Shadow enemy in the current area, stacking multiplicatively.

Champion Shop Improvements

With today's update, we also began implementing quality-of-life improvements to the Champions section of the Shop. These updates will roll out gradually over the coming months.

We also noticed during Chest Vaults last year that players enjoyed having access to every Champion's chest. We decided to make that a feature moving forward, accessible through the updated Champions section of the Shop.

Mastery Challenges & Card Sleeve Feedback

Are you excited to test your Wintershield Mastery and collect Card Sleeves for your Wintershield Event Champions? Which Champion are you looking forward to decking out first? Your feedback is important to us, and we would love to have you join our community on one of our official platforms to share your thoughts:

December 17th, 2025
Introducing: Mastery Challenges 
Posted in Idle Champions.

Well met, Champions!

Today, we have a brand-new Event Augment. We're really excited for this Augment to shake up the final week of our Simril Event, allowing players to put their formation strategy skills to the test and push as far as they can go to show their true Mastery!

As you set up your best possible formations in the Challenge Adventure, you can collect Mastery Gems. This new currency is used to purchase a new type of prestige cosmetic that you can collect for Event Champions: Card Sleeves!



To learn more, read on...

Welcome to Mastery Challenges

The Simril Mastery Challenge will go live at Noon PT today. It will be active until the end of the Simril Event (12/24 at Noon PT). It is accessed from the new notification at the top of the game, either in an Adventure or from the campaign map.



This Mastery Challenge uses the Simril Spoilsport Adventure, with Lark's formation. At first, only the Base Restriction ("Center of Attention") is available. However, there are four Optional Restrictions that you can eventually add to your Challenge Adventure. These Optional Restrictions increase the Adventure's difficulty and are necessary to collect Mastery Gems

Base Reward: Event Token Rewards

You'll earn 10 Event Tokens for every area completed in this Mastery Challenge, up to area 2,500. You'll only earn the Event Tokens per completed area once during this Mastery Challenge, so if you complete area 2,000 with the Base Restriction enabled and collect the Event Tokens for completing areas 1-2,000, you won't start earning additional Event Tokens in this Mastery Challenge until you complete area 2,001+ on later runs.

Unlocking Optional Restriction Slots

Your first step in the Mastery Challenge is to run the Simril Spoilsport Adventure with the Base Restriction to unlock your Optional Restriction Slots.
  • For every 500 areas you complete in a Mastery Challenge (with any restriction active), you'll unlock one of a total of 4 Option Restriction Slots. Those Slots allow you to toggle on Optional Restrictions for future Mastery Challenge runs. Note: When a Mastery Challenge is active in the future, Optional Restriction Slots that have already been unlocked in previous Mastery Challenges will remain unlocked.

Mastery Reward: Mastery Gems

After you complete your initial Challenge Adventure and unlock one or more Optional Restriction Slots, you can start adding those Optional Restrictions to your Challenge Adventures to collect Mastery Gems!

You can earn up to 1 Mastery Gem for each area completed, based on the number of Optional Restrictions enabled. It doesn't matter which Optional Restriction is enabled, just that you have completed an area with X or more enabled.
  • For example: If you complete area 1,000 with 1 Optional Restriction enabled, you'll collect 1,000 Mastery Gems when you reset that Adventure. If you complete area 1,500 with 2 Optional Restrictions enabled on a future run, you'll collect a total of 2,000 Mastery Gems (1,500 Mastery Gems for 2+ Optional Restrictions enabled, PLUS an additional 500 Mastery Gems because you've now completed up to area 1,500 with 1+ Optional Restrictions enabled as well).


Spending Your Mastery Gems: Card Sleeves!

With this Mastery Challenge, we are introducing a new prestige cosmetic that you can use to bling out the Equipment cards of Event Champions: Dragonsoul Card Sleeves!

Dragonsoul Card Sleeves are currently available for each Simril Event Champion in the Event Shop Tab, for a total of 2,000 Mastery Gems each. That means by proving your Mastery of Simril, you can purchase Card Sleeves for up to 5 of the following Champions: Dhadius, Halsin, Krull, Lark, Lucius, Nordom, Regis, Shadowheart, Talin, Warden, Warduke, and Yorven.

Once purchased, the Dragonsoul Card Sleeve is automatically equipped, but it can be toggled off or on via the Champion Page near where you equip Skins. Once equipped, Card Sleeves can be seen in the following locations:


When you open Chests and collect equipment for that Champion.


When you view the Champion's equipment on the bench, or on the Champion Page


You can collect up to 2,500 Mastery Gems for each number of Optional Restrictions enabled. Reaching 2,500 is a top-tier goal, and isn't something we expect most players to achieve - after all, this is a Mastery Challenge.

Every milestone you reach is meaningful progress. If you don't quite make it to the next milestone, any Mastery Gems you've earned will remain in your inventory and help jump-start your progress in the next Mastery Challenge. Every run makes you stronger, and every Mastery Gem earned puts you one step closer to your next Card Sleeve when this augment returns!

FAQ

What are Mastery Challenges?
    Mastery Challenges are a limited-time system where you can run Challenge Adventures to earn rewards by building efficient and powerful formations. By enabling Optional Restrictions, you can also earn Mastery Gems, which can be spent on a brand new prestige cosmetic type to deck out the equipment cards of various Champions: Card Sleeves!


What can I earn from Mastery Challenges?
    You can earn Event Tokens by completing areas in the current Challenge Adventure. The number of Event Tokens you will earn is based on the highest area completed across all of your runs during the current Mastery Challenge. Once you've claimed the Event Tokens for a particular area, you cannot claim the Event Tokens for that area again in a subsequent attempt during this Mastery Challenge.

    By enabling Optional Restrictions, you can also earn Mastery Gems, again based on the highest area(s) you have completed in your attempts using one or more Optional Restrictions.

    To gain the maximum rewards from a Mastery Challenge, you must reach the max area (currently 2,501) with all of the Optional Restrictions enabled. This is *not* a task that most players will be able to accomplish!


What are Optional Restrictions
    Optional Restrictions are additional, challenging restrictions that you can opt into for the Challenge Adventure. Before you can attempt any Optional Restrictions, you must unlock Restriction Slots, which you do by reaching area milestones with the Base Restriction enabled. You can enable multiple Optional Restrictions at once, up to the number of Restriction Slots you have unlocked. You will earn Mastery Gems for completing areas based on the number of Optional Restrictions enabled. You can choose any combination of Optional Restrictions to attempt at once, and you will earn currency based on the number of Optional Restrictions chosen, not the specific Optional Restrictions that are enabled.


What are Mastery Gems?
    Mastery Gems are a new type of currency only collectable through a Mastery Challenge. They can be spent on a brand new cosmetic type to deck out the equipment cards of Champions you love: Card Sleeves!


What are Card Sleeves and how do they work?
    Card Sleeves are a new card border that you can collect for certain Champions during the Mastery Challenge. This new cosmetic will accent the look of the equipment cards that Champion has! You can equip or remove them from the Champion Page, near where you equip Skins. You can only purchase Card Sleeves for Champions from the current Event.


Do I have to purchase the Card Sleeves during the Mastery Challenge? Can I wait a few weeks?
    Card Sleeves are available on the Event tab of the Shop, and you can purchase Card Sleeves for any current Event Champions. They are currently available for purchase only while the Mastery Challenge is active.


Do Mastery Gems go away at the end of the Mastery Challenge?
    No! Just like the Optional Challenge Restriction Slots that you can unlock during this Mastery Challenge, the Mastery Gems you earn are yours. You can spend them on Card Sleeves during this Mastery Challenge, or you can hold onto them for another Mastery Challenge to get sleeves for other Champions! If you have any Mastery Gems remaining, they will remain in your inventory.


When is the next Mastery Challenge Scheduled?
    At this time, the Mastery Challenge is an Event Augment. As with all Augments, we plan to review player feedback before determining when Mastery Challenges will next appear!


Mastery Challenges & Card Sleeve Feedback

We're excited to hear what the community thinks about the Mastery Challenge Augment and the new Card Sleeve cosmetic! Your feedback is important to us, and we would love to have you join our community on one of our official platforms to share your thoughts:

March 7th, 2025
New Champion: Sheila  
Posted in Idle Champions.

    Sheila is the compassionate heart of a group of young friends whisked away to the magical world of Dungeons & Dragons. She reluctantly took on the role of Thief, using her Cloak of Invisibility to move unseen. Sensitive and loyal, Sheila strives to keep her loved ones safe, especially her younger brother, Bobby. Her supportive spirit is a powerful force as they journey together in search of a way back home.
Sheila is a Support and Debuff Champion whose kind heart supports all Good-aligned Champions in the formation. Her magical Cloak of Invisibility allows her to attack unseen, weakening enemy coordination and increasing her allies' critical hit chance and damage. She occasionally collects Potion Reagents when bosses are defeated, allowing you to brew potions. The Apothecary system will be launching on March 12! We'll have more information about it in an upcoming blog.

For more information about The Thief, read on!

Sheila the Thief

Sheila
NAME
7
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Female
GENDER
13
AGE
Neutral Good
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Rogue
CLASS
Support / Debuff
ROLES
Saturday Morning Squad
AFFILIATION
10
STR
14
DEX
11
CON
11
INT
15
WIS
12
CHA
73
TOT
Patron Eligibility: Mirt, Elminster (until March 26th, 2028)

Abilities

Basic Attack

  • Unseen Strike (melee) - Sheila turns invisible and deals 1 hit to the closest enemy.

Formation Abilities

  • Kind Heart - Sheila increases the damage of all Good Champions by 100%.
  • Cloak of Invisibility - Every time Sheila attacks, the enemies become less coordinated, opening them up to more critical hits. For each attack, increase the Critical Hit Chance of all Champions by 2% and increase their Critical Hit Damage by 10%, stacking additively up to 10 times and resetting every time you change areas.
  • Potion Reagent Scavenger - Sheila can help scavenge up to 2500 additional Potion Reagents when killing bosses. While this cap is not reached, Sheila has a 10% chance of scavenging 10 Potion Reagents each time a boss is defeated. The cap increases by 100 every day.

Specializations A

  • Meekly Meeting - Sheila increases the damage bonus of Kind Heart by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.
  • Youthful Allies - Sheila increases the damage bonus of Kind Heart by 100% for each Champion in the formation with an age of 20 or less, stacking multiplicatively.
  • A Rosy Outlook - Sheila increases the damage bonus of Kind Heart by 100% for each Female or Non-Binary Champion in the formation, stacking multiplicatively.

Specializations B

  • Frightening Strike - Sheila's base and ultimate attacks frighten her targets. Frightened enemies take 100% more damage from critical hits, stacking multiplicatively up to 8 times per enemy.
  • Enraging Strike - Sheila's base and ultimate attacks enrage her targets. The damage enraged enemies take increases by 15% every 2 seconds, stacking multiplicatively up to 30 times. The stacks reset when the enemy takes out their anger by attacking a Champion.
  • Confusing Strike - Sheila gains the Control role. Sheila's base and ultimate attacks confuse her targets for 3 seconds. Confused enemies are stunned, take 1000% additional damage, and face the other direction.

Ultimate Ability

  • Ultimate Invisibility (melee) - Sheila turns invisible for a short while and attacks each enemy.

Equipment

Global DPS Buff
SLOT 1
Kind Heart Buff
SLOT 2
Cloak of Invisibility Buff
SLOT 3
Buffs Meekly Meeting, Youthful Allies and A Rosy Outlook
SLOT 4
Buffs Frightening Strike, Enraging Strike and Confusing Strike
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Heart of Copper
    Increases the effect of Sheila's Kind Heart ability by 20%.
  • Making Friends
    Increases the effect of Meekly Meeting, Youthful Allies and A Rosy Outlook by 20%.
  • Mischief Maker
    Increases the effect of Frightening Strike, Enraging Strike and Confusing Strike by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Heart of Silver
    Increases the effect of Sheila's Kind Heart ability by 40%.
  • Unseen Advantage
    Increases the effect of Sheila's Cloak of Invisibility ability by 40%.
  • Unseen Danger
    Increases the effect of Sheila's Cloak of Invisibility ability by 40%.
  • Better Friends
    Increases the effect of Meekly Meeting, Youthful Allies and A Rosy Outlook by 20%.
  • Sneaky Saboteur
    Increases the effect of Frightening Strike, Enraging Strike and Confusing Strike by 20%.
  • Actor
    Increases the Charisma score of Sheila by 1.
    Unlockable as an Event Reward
Epic
  • Heart of Gold
    Increases the effect of Sheila's Kind Heart ability by 80%.
    Available in the Swashbuckler Sheila Theme Pack
  • Scholar
    Increases the Intelligence score of Sheila by 2.
    Unlockable as an Event Reward

Champion Feedback

What do you think of Sheila? Do you have any feedback about her design or abilities? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
March 5th, 2025
Idle Champions: Fleetswake 8  
Posted in Idle Champions.

    The party is recruited by one of Waterdeep's merchant guilds to look into a number of mysterious ship disappearances over the past year. Superstitious folk blame Umberlee, but the merchant guild isn't so sure, and as the Fair Seas Festival gets underway your party begins their investigation in the Dock Ward of Waterdeep...

Our most pirate-y event of the year is here, welcome to Fleetswake Year 8! This year's event introduces two new Featured Champions: Volothamp "Volo" Geddarm and Sheila the Thief. Expect to see some sea-faring skins this event!

Volo is available with the launch of the event today, while Sheila will become available to unlock next week on Wednesday, March 12 -- but don't worry, Sheila is worth the wait!

To learn more about Fleetswake 8, read on...

Featured Champions

Volo

Volothamp "Volo" Geddarm is a flamboyant world traveler, self-proclaimed expert, and author of such works as Volo’s Guide to Monsters. Known for his bombastic personality and flair for storytelling, Volo has a knack for turning facts into tall tales. Though he’s quick to avoid personal danger, he’s fiercely loyal to his friends — just don’t expect him to cover the tab.


Learn more about Volo in his Champion Spotlight!

Sheila

Sheila is the compassionate heart of a group of young friends whisked away to the magical world of Dungeons & Dragons. She reluctantly took on the role of Thief, using her Cloak of Invisibility to move unseen. Sensitive and loyal, Sheila strives to keep her loved ones safe, especially her younger brother, Bobby. Her supportive spirit is a powerful force as they journey together in search of a way back home.


Learn more about Sheila in her Champion Spotlight coming this Friday, March 7th!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Gale
SEAT 1
Orkira
SEAT 1
Sisaspia
SEAT 1
Solaak
SEAT 2
Dynaheir
SEAT 3
Desmond
SEAT 4
Black Viper
SEAT 7
Nrakk
SEAT 8
Orisha
SEAT 11
Zorbu
SEAT 12

Event Augments

  • Augment 1: Free Rerolls (New Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Golden Offers (New Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.

  • Augment 4: Worth The Wait (Returning Augment)
    Description: New Champion Sheila will unlock at the start of week two of this event, and completing her tier 2+ variants awards double chests!


You can check out which Augments are active at any time by mousing over the Event Banner.

Fleetswake Feedback Wanted

Praise Umberlee, it's time to enjoy the Fair Seas festival with our nautical-themed skins! Are you excited for Fleetswake, Volo, and Sheila? Let us know!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:



February 28th, 2025
New Champion: Volo  
Posted in Idle Champions.

    Volothamp "Volo" Geddarm is a flamboyant world traveler, self-proclaimed expert, and author of such works as Volo’s Guide to Monsters. Known for his bombastic personality and flair for storytelling, Volo has a knack for turning facts into tall tales. Though he’s quick to avoid personal danger, he’s fiercely loyal to his friends — just don’t expect him to cover the tab.
Volo is a Support Champion whose encyclopedic knowledge empowers his allies despite his tendency to overestimate his own expertise. His buffs grow stronger as you complete more collection and guide quests, while his quick thinking ensures the party can regroup when danger strikes.

For more information about Volo, read on...

Volothamp "Volo" Geddarm

Volo
NAME
9
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
55
AGE
Chaotic Good
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Wizard
CLASS
Support
ROLES
None
AFFILIATION
9
STR
12
DEX
10
CON
15
INT
11
WIS
16
CHA
73
TOT
Patron Eligibility: Mirt, Strahd, Elminster (until March 5th, 2028)

Abilities

Basic Attack

  • Volo's Guide to Malicious Mockery (magic) - Volo writes a scathing note, dealing a deep magical cut to the nearest enemy.

Passive Abilities

  • Volo's Guide to the Sword Coast - Volo can be used in any Grand Tour of the Sword Coast campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions.

Formation Abilities

  • Volo's Guide to Combat - Volo increases the damage of all Champions in the two columns in front of him by 100%.
  • Volo's Guide to Questing - Volo increases the effect of Volo's Guide to Combat by 10% for each Guide and/or Collection Quest completed, stacking multiplicatively.
  • Volo's Guide to Monsters - Volo counts each type of enemy encountered in the current adventure. Volo increases the effect of Volo's Guide to Combat by 100% for each enemy type encountered, stacking multiplicatively.
  • Volo's Guide to Rapid Retreats - If a Champion in the column in front of Volo is defeated, the formation immediately retreats to the previous area. Upon returning to the area of their near defeat, the effect of Volo's Guide to Combat is increased by 1000% in that area.

Specializations

  • Volo's Guide to Spirits and Specters - Volo gains the Hunter role and Undead become his Favored Foe. The effect of Volo's Guide to Combat is increased by 100% for each Champion in the formation with the Hunter role, stacking multiplicatively.
  • Volo's Guide to Brain-Eating Tadpoles - The effect of Volo's Guide to Combat is increased by 100% for each Ceremorphosis stack the formation has, stacking multiplicatively.
  • Volo's Guide to All Things Magical - The effect of Volo's Guide to Combat is increased by 100% for each Champion in the formation with a Magic base attack, stacking multiplicatively.

Ultimate Ability

  • Volo's Guide to Writing Wrongs - Volo takes out a book and quill and writes for 15 seconds, causing his buffed allies to deal additional BUD-based damage for the duration.

Equipment

Global DPS Buff
SLOT 1
Volo's Guide to Combat Buff
SLOT 2
Volo's Guide to Questing Buff
SLOT 3
Volo's Guide to Monsters Buff
SLOT 4
Buffs all Specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Volo's Constructive Consultation
    Increases the effect of Volo's Volo's Guide to Combat ability by 20%.
  • Volo's Helpful Hints
    Increases the effect of Volo's Volo's Guide to Questing ability by 20%.
  • Volo's Grasping Guesswork
    Increases the effect of Volo's Volo's Guide to Monsters ability by 20%.
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Volo's Discerning Details
    Increases the effect of Volo's Volo's Guide to Combat ability by 40%.
  • Volo's Inspirational Intimations
    Increases the effect of Volo's Volo's Guide to Questing ability by 40%.
  • Volo's Fantastic Findings
    Increases the effect of Volo's Volo's Guide to Monsters ability by 40%.
  • Volo's Justified Jaunt
    Increases the effect of Volo's Volo's Guide to Rapid Retreats ability by 40%.
  • Volo's Adaptable Approach
    Increases the effect of Volo's Volo's Guide to Spirits and Specters, Volo's Guide to Brain-Eating Tadpoles, and Volo's Guide to All Things Magical specializations by 20%
  • Athlete
    Increases the Strength score of Volo by 1.
    Unlockable as an Event Reward
Epic
  • Volo's Expanded Expertise
    Increases the number of columns buffed by Volo's Guide to Combat by +1.
    Available in the Privateer Volo Theme Pack
  • Volo's Boundless Brilliance
    Increases the effect of Volo's Volo's Guide to Questing ability by 80%.
    Unlockable as an Event Reward

Champion Feedback

What do you think of Volo? Would you let him perform amateur surgery on your eye? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
February 27th, 2025
Idle Champions: March Augments Preview  
Posted in Idle Champions.

Yarrr, welcome to the March Event Augment Preview!

Our next event be launchin' on Wednesday, March 5th, with a mix of new and returnin' augments. For more info, ye need to read on!

Fleetswake Year 8 Event Augments

  • Augment 1: Free Rerolls (New Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Golden Offers (New Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.

  • Augment 4: Worth The Wait (Returning Augment)
    Description: New Champion Sheila will unlock at the start of week two of this event, and completing her tier 2+ variants awards double chests!


Note: Similar to our rollouts in January and February, the spotlight blogs for the two Featured Champions next month will also be spread out, with Volo tomorrow, February 28th, and Sheila's releasing next Friday, March 7th.


Augment Feedback

What do you think? 'Yarrr' or 'nay'?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
February 21st, 2024
Idle Champions: Fleetswake 7 
Posted in Idle Champions.

You've been recruited by a merchant guild in Waterdeep to look into a number of mysterious missing ships over the past year. The Fair Seas Festival is a good time to look into this as people are quite open about the dangers of the sea, the fury of Umberlee, and so forth.

Many people blame Umberlee for the missing ships, but the merchant guild isn't so sure...

Fleetswake 7 introduces Dynaheir, the Wychlaran wizard from Baldur's Gate 2! Also returning is Solaak, the kalashtar ranger, and Desmond, the werewolf ranger! Players have until Monday, March 4th at 12 PM Pacific to complete their Fleetswake 7 unlocks and objectives.

Dynaheir



    Dynaheir is a Wychlaran Invoker hailing from the distant land of Rashemen, who travels with her stalwart bodyguard, Minsc. She carries a deep-seated animosity toward the Red Wizards of Thay, and the mere mention of these hated adversaries sparks a fiery determination in her eyes and a steely edge to her voice.
Dynaheir the Invoker is a Support and Speed Champion who buffs hardy Champions while helping increase quest progress. This human wizard can be found in Seat 3 opposite of Nayeli once she is unlocked.

For more information on Dynaheir and her abilities, check out her Champion Spotlight!

Year Seven Variants


The Wychlaran of Rashemen - Search for some missing ships during Fleetswake in Waterdeep with Dynaheir!
  • Dynaheir joins the formation. She can be moved, but not removed.
  • You may only use Champions with a CON of 15 or higher.
  • Getting to know Dynaheir: Dynaheir increases the damage of resilient heroes. Use as many as you can to get the most from her abilities!
  • Reach Area 75.

Thayan Threat - Search for some missing ships during Fleetswake in Waterdeep while fighting Red Wizards!
  • Dynaheir joins the formation. She can be moved, but not removed.
  • Quest requirements are increased by 25% in non-boss areas.
  • A Red Wizard spawns with every wave in non-boss areas.
  • Getting to know Dynaheir: Humanoids (and therefore Red Wizards) are Dynaheir's favored foe, and her favored foes have a chance to drop double quest progress when defeated!
  • Reach Area 125.

Minsc's Dajemma - Search for some missing ships while helping Minsc with his journeys.
  • Dynaheir and Minsc join the formation. They can be moved, but not removed.
  • You may not use Tanking Champions.
  • Getting to know Dynaheir: Minsc is Dynaheir's bodyguard. Use Dynaheir's specialization choice to turn him into a durable defender!
  • Reach Area 175.

We would love to hear about your experiences in Idle Champions on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!